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DKAllen78

Portfolio of Daniel Allen's work

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Category: Shadycrzy Games

Everything having to do with games and how I make them

stop watch
Date, Mathemagicus, setInterval(), Shadycrzy Games

Time

Last time I talked about when I progressed the problem difficulty (I use the average answer-time over the last 20 problems). Today I’m going to talk about how I keep track of time and how I animate the timer. Continue reading Time

Daniel AllenSeptember 1, 2019April 29, 2021
Mathemagicus, Pedagogy, Shadycrzy Games

Progression

The progression of problem difficulty and when to unlock a new operation has been one of the hardest parts of the game design for me, but it’s also the most fundamental so I’m going to start my blog off with progression. Continue reading Progression

Daniel AllenAugust 29, 2019April 29, 2021

Recent Posts

  • Exercise: Aerobic Exercise
  • JavaScript Clocks: Animating SVG
  • JavaScript Clocks: Drawing with SVG
  • JavaScript Clocks: Fundamentals
  • Ultimate Anki Spanish Kitchen Deck

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