Bushido Blade: Mortal Combat, the Honorable Way

 

Bushido Blade is not an RPG, but it is on my top-three list of games Square ever created. It is easily one of the most subtle and nuanced fighting games ever produced.

Unfortunately, it only ever saw one sequel, which didn’t live up to the original in my opinion, and both were only available for the original Play Station.

Contrary to most fighting games where you have a health bar to determine how close you are to defeat, any attack had the potential to be a one-hit kill. It was also one of the first, and still only, fighting games to incorporate body-specific damage. Continue reading “Bushido Blade: Mortal Combat, the Honorable Way”