The Beatles Rock Band

I honestly never thought the day would come when we could look forward to playing a Beatles song in Guitar Hero or Rock Band. The rights to the songs are wrapped up tighter than a Gordian Knot and not even iTunes has Beatles songs available for download. However, on September 9th that day will finally be here.

The game will have 45 tracks on the disc when it ships. While that’s slightly more than half of what Rock Band 2 shipped with, this game promises to be a much more immersive experience. The buzz word that’s being tossed around is “experiential.”

Only 10 songs have been announced so far: I Saw Her Standing There, I Want To Hold Your Hand,I Feel Fine,Taxman,Day Tripper, Back In The USSR,I Am The Walrus,Octopus‘s Garden,Here Comes The Sun,and Get Back.


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Team Ninja + Nintendo = Metroid: Other M

I think we all knew that another Metroid title was inevitable. The series that was started by Gunpei Yokoi back in 1986 only got better and more intricate as it aged. And while it’s nothing new to have an outside developer work on the series I don’t think anyone was ready for the announcement that the legendary Team Ninja from Tecmo would be the collaborators on this project.


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MAGFest 7 Approaches

I know I haven’t been taking good care of Amish Otaku lately and for that I apologize but something of great importance has roused me from my apathy. In a little over two months one of the most epic events to grace this continent will be upon us and I feel it is my responsibility, no, my duty to herald its approach. Only once per … Continue reading MAGFest 7 Approaches

Akuma Revealed for SFIV Arcade

For all you Street Fighter die-hards out there wondering where your favorite character has disappeared to in Street Fighter IV have no fear! Capcom has just announced a new secret character in their arcade build of the game and it’s none other than Akuma.

There’s no word on if Akuma is already in the Japanese arcade hardware or if he will be region-specific to North America. Also left unstated was whether or not Akuma would be in the console versions of the game and whether he would be a playable character.

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Activision Announces Civil War: Secret Missions

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A new chapter in in the interactive history of the Civil War has been announced by Activision Publishing. The press release describes Civil War: Secret Missions as “a completely new episode in The History Channel’s Civil War franchise, the game will allow players to assume the role of Union and Confederate soldiers fighting behind enemy lines in legendary battles.”

The first game was generally received as lackluster when released due to non-dynamic environments and clipping issues as well as a lack of any coherent narrative or campaign mode. Another point of contention that should have been addressed was the bumbling enemy AI. But the new game promises to add a deeper tactical element to the franchise.

There is a rich history to the Civil War, especially in terms of covert military tactics,” said Dave Oxford, Activision Publishing. “American warfare in the 1860’s was brutal yet surprisingly sophisticated, so it was essential for us to capture this duality.

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NCsoft Announces Gracia – Part 1 and New Game Mechanics in Lineage II

Fans of the very popular Lineage II MMORPG (19 million subscribers) need to ready themselves for some changes coming to their game. In the first of three new updates to the game, called Gracia – Part 1, NCsoft has changed up their game mechanics to basically make it easier to level up and thereby make it easier for newer players to more quickly advance and gain experience in the game.

According to NCsoft’s North American Producer, Tim Tan, “Gracia represents a huge change to Lineage II. The increase in leveling speed allows players to create new characters and advance nearly twice as fast as before.” But he’s quick to mention that “this game is still a hardcore game,” just easier for noobs. Continue reading “NCsoft Announces Gracia – Part 1 and New Game Mechanics in Lineage II”

Eidos and Warner Bros. Announce Batman: Arkham Asylum

You knew it was coming and now it is upon us. Eidos has just announced a new Batman game in partnership with Warner Bros. Interactive Entertainment. The new game is titled Batman: Arkham Asylum which promises to be “a dark, action packed videogame adventure.”

The setup of the game is Batman is delivering The Joker to Arkham Asylum where a trap is set for him by the myriad denizens of Gotham’s madhouse. The press release says Arkham Asylum will deliver an “immersive combat gaming experience” with an original script by Paul Dini. Continue reading “Eidos and Warner Bros. Announce Batman: Arkham Asylum”

Capcom Reveals Three Mega Man 9 Bosses

I don’t know about the rest of you but I’ve been eagerly awaiting the new Mega Man 9 soon to be available on all three current-gen systems. And today Capcom has released information on three of the new bosses to be featured in the game.

From their press release:

Magma Man:
Magma Man serves as the safety control robot at a large geothermal power plant. He is able to work in incredibly hot environments and loves to visit hot spas.

Weapon: Magma Bazooka
Magma Bazooka shoots a cluster of fireballs that spread out after launching. It can also be charged by holding down the shot button. Continue reading “Capcom Reveals Three Mega Man 9 Bosses”

Preview: Henry Hatsworth in the Puzzling Adventure

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Have you ever found yourself playing a platformer and thought to yourself “This game could really use some puzzles right about now,” or conversely been playing a puzzle game and acutely felt the urge to run, jump and shoot stuff? If this sounds like you then EA may just have the game for you.

The game has been tentatively titled Henry Hatsworth in the Puzzling Adventure and it’s being developed by EA Casual Studios for the Nintendo DS. While the press release doesn’t go into the puzzle gameplay very deep other than to call them “combo puzzles,” the platformer side of it seems pretty straight forward. From the press release: “Jump, fight, and shoot your way through more than 30 levels, including nearly a dozen hidden levels and take on outrageous world-ending bosses.” Continue reading “Preview: Henry Hatsworth in the Puzzling Adventure”

Review: Geometry Wars: Retro Evolved 2

One of the most successful Xbox Live Arcade titles of all time has finally got a true sequel and, not surprisingly, it’s just as awesome as the original. Of course I’m talking about Geometry Wars: Retro Evolved 2. Not content with the two game modes available in the first game, GW:RE2 ups the ante with six very addictive new game types.

In addition to the new game types, Bizarre Creations have also tweaked the gameplay in subtle but significant ways. After an enemy is destroyed there will be small “geoms” floating about in the debris. Pick these up to increase your multiplier and start racking up the points. Also be on the look out for new enemies with new attack patterns to learn. Finally, there are no gun upgrades in the single player mode. You’re always going to have the same gun you start out with.

When you first download the game only one of the modes is open to you, but the other five modes are easily opened up by after playing for a few games. The first mode is Deadline. You have unlimited lives and a limited number of bombs to rack up the highest score possible in three minutes. Continue reading “Review: Geometry Wars: Retro Evolved 2”