Castlevania: Portrait of Ruin

 

I haven’t properly explored any Castlevania games since the second or third was released for the NES. I’ve seen the 3-D iterations come and go and I’ve heard all of the wonderful things said about them, so understand this is coming from a bit of an outdated perception of the franchise.

First off, I wasn’t exactly comfortable hunting Dracula without a proper Belmont by my side. I mean, for me, Simon Belmont was the heart of the story. That feeling quickly faded, however, as the story isn’t the heart of this side-scrolling, whip-cracking platformer. Continue reading “Castlevania: Portrait of Ruin”