Code Geass: Rue Britannia

 
 

Code Geass: Lelouch of the Revolution is the first series in quite a while that has left me at the edge of my seat after every episode. Indeed, it’s gotten to the point where I eagerly await every new installment, and curse the fact that the show only airs once a week in Japan.

But let’s start at the beginning. The Empire of Britannia, a nation dominated by a social Darwinist philosophy—complete with an aristocracy and imperial family—has conquered a third of the world, stripping fallen nations of their identities and replacing them with district numbers. The most recent addition to the empire is Sector 11, formerly known as Japan. Continue reading “Code Geass: Rue Britannia”

Basilisk: To My Beloved: Please Die

 
 

This anime is so hot it can’t be shown on standard cable. Based on the 1958 novel The Kouga Ninja Scrolls by Futaro Yumada, Basilisk is the latest from Studio Gonzo and it shines like little else before it.

The action in Basilisk is reminiscent of Ninja Scroll, but the story is unlike anything else out there. Gennosuke is next in line for leadership of the Kouga ninja clan. Oboro is next in line for the Iga ninja. The two clans are the bitterest of enemies—with a feud going back over 400 years—yet Gennosuke and Oboro are all but betrothed. Peace is about to come to the long-feuding clans. Continue reading “Basilisk: To My Beloved: Please Die”

Afro Samurai: The Hunt for Number One

 
 

The hottest anime on American TV right now is undoubtedly Afro Samurai. The entire show is based on an action figure seen by Eric Calderon and created by Takashi Okazaki. Though the story of Afro Samurai spans just his life, Okazaki’s original idea spanned a timeline of 1,000 years!

As a boy Afro watched his father killed by Justice, voiced by Ron Perlman, for the right to be called the number one fighter in the world. Left with only his father’s severed head, young Afro is left in the wilderness. He is eventually taken in by a sword-master, where he learns the way of the samurai. Continue reading “Afro Samurai: The Hunt for Number One”

Trinity Blood

Most of you anime otaku will be familiar with the story of Trinity Blood by now. It centers around a Catholic priest named Abel Nightroad, a crusnik (a vampire that feeds off of other vampires), Tres Equis, a super cyborg controlled by the church and designed for combat, and Sister Esther, a (mostly) innocent young nun caught up in the sweep of world affairs.

In the U.S. the anime has been out since September 26, but the manga was released five weeks later on November 7. Although the stories are similar, there are some key differences between the two that make the manga superior. Continue reading “Trinity Blood”

Deathnote: The Good and The Bad

The Good

This week, I take you into the world of Deathnote. Here in our Western culture, we have our personification of death in the “Grim Reaper,” that famous guy dressed in black and with a scythe.

For those of you unfamiliar with traditional Japanese culture, their icons for death are gods (plural) of death, called Shinigami. Just as there are many different vampire legends in the West, so too are there different views of Shinigami in the East. In Deathnote, the Shinigami live in a world separate from ours, on a different plane of existence, watching our actions and—every once in a while—coming to our world … to collect. Continue reading “Deathnote: The Good and The Bad”

Bargain Review: Mario and Luigi, Partners in Time

If you read my review of Super Mario RPG: Legend of the Seven Stars for the Super Nintendo, you might have guessed that I would enjoy the other games in the series as well. I honestly could not tell you. I was so turned off by the series’ sudden change in direction with the Paper Mario games that I didn’t bother to purchase them. It was only recently that I stumbled across a used copy of Mario & Luigi: Superstar Saga at the local GameStop for a cheaper than usual price. Lured by nearly unanimous good reviews and the promise of a non-Paper Mario adventure, I picked up the game and plugged it into the Silver Taco (my nickname for my old-style Gameboy Advance). Could this game revive my interest in the series and, dare I say it, give me the same warm and fuzzy feelings that the original did? Continue reading “Bargain Review: Mario and Luigi, Partners in Time”

Top Ten of 2007

This is my one-year anniversary with Amish Otaku and I thought I’d celebrate the occasion by writing something for the first time in, oh, six months.

2007 was another great year for comics. In my opinion, these were the best of the best.

10. Star Wars: Legacy
John Ostrander and Jan Duursema. Dark Horse Comics

This is the Star Wars series fans have been waiting for. Thrusting the series one hundred years into the future, the creative team has a lot more free reign, instead of just worrying about what to do with Han, Luke and Leia. I’m a huge fan of the original trilogy characters, but there’s only so much you can say with them before you age them too much or contradict continuity and have the fans up your ass. Ostrander has kept enough ties to characters we love (Artoo is still around and the main character is a Skywalker descendant) but has also redefined the “rules” of the Star Wars universe. The result is an exciting continuation of the Star Wars saga that appeals to fans of the original trilogy and those who prefer new characters in the expanded-universe stories. Continue reading “Top Ten of 2007”

Convention Coverage: MAGFest 5

Where do I begin with MAGFest? Quite simply, it is the hardest of the hardcore video game conventions. Sure you’ve got your PAX and your (now neutered) E3, but those are kind of like the pop music of game conventions. MAGFest is for the truly dedicated. That isn’t to say that it’s an exclusive or elitist event, it’s just underground.

2007 marked the fifth and largest year for the convention, drawing nearly 1,000 attendees to the Washington, D.C. area for four days of video game awesomeness. That’s over seventy two straight hours of games and eleven bands of music. Continue reading “Convention Coverage: MAGFest 5”

Castlevania: Portrait of Ruin

 

I haven’t properly explored any Castlevania games since the second or third was released for the NES. I’ve seen the 3-D iterations come and go and I’ve heard all of the wonderful things said about them, so understand this is coming from a bit of an outdated perception of the franchise.

First off, I wasn’t exactly comfortable hunting Dracula without a proper Belmont by my side. I mean, for me, Simon Belmont was the heart of the story. That feeling quickly faded, however, as the story isn’t the heart of this side-scrolling, whip-cracking platformer. Continue reading “Castlevania: Portrait of Ruin”

Elite Beat Agents Are Go!

 

I had heard about how [s]Japanese[/s] odd this game was before I purchased it, but the full force of it doesn’t strike you until you’ve played through a couple of levels.

You’re an Elite Beat Agent. Your mission, if you choose to accept it, is to find people stuck in sticky situations – like asking the high school quarterback to go steady, or saving the world from an alien invasion – and cheer them on to victory. That’s right, no super weapons or outright ass-kicking, you’re a secret agent/cheerleader.

This is a rhythm game with a unique DS twist: Instead of tapping buttons, you’re tapping the screen and following patterns with your stylus. I was surprised at the number of licensed songs in the game as well. I didn’t think the tiny DS carts could hold nineteen songs plus a game and animations.

While the game play may sound simple, the learning curve on this can be brutal. You may find yourself struggling to complete the easiest difficulty of the game. There’s even a story on the Internet of a disgruntled gamer viciously dashing his DS against the wall and then impaling it with a screwdriver after being unable to complete the last portion of a song. Sounds like a big ol’ crybaby to me! Continue reading “Elite Beat Agents Are Go!”